iOS arm64 is a 64-bit platform but with a strictly 32-bit address space
(technically 33 bits, but the bottom half is unavailable to the
application). Since address space is limited, use 4 MiB arenas instead
of 64 MiB arenas. No changes are needed to the arena index because it's
still relatively small; this change just brings iOS more in line with
32-bit platforms.