From b2ff3e82ba04f86c724b179d0c0d383da9767243 Mon Sep 17 00:00:00 2001 From: Katie Hockman Date: Fri, 4 Jun 2021 15:18:35 -0400 Subject: [PATCH] [dev.fuzz] testing: fix documentation for fuzzminimizetime This removes redundancy for the default value. Fixes #46555 Change-Id: Ib62bd2d584ef82bef806d0fe2ce59957488e469e Reviewed-on: https://go-review.googlesource.com/c/go/+/325070 Trust: Katie Hockman Run-TryBot: Katie Hockman TryBot-Result: Go Bot Reviewed-by: Roland Shoemaker --- src/testing/fuzz.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/testing/fuzz.go b/src/testing/fuzz.go index 06f755b1ea..9f0bb1ec50 100644 --- a/src/testing/fuzz.go +++ b/src/testing/fuzz.go @@ -20,7 +20,7 @@ import ( func initFuzzFlags() { matchFuzz = flag.String("test.fuzz", "", "run the fuzz target matching `regexp`") flag.Var(&fuzzDuration, "test.fuzztime", "time to spend fuzzing; default is to run indefinitely") - flag.Var(&minimizeDuration, "test.fuzzminimizetime", "time to spend minimizing a value after finding a crash; default is to minimize for 60s") + flag.Var(&minimizeDuration, "test.fuzzminimizetime", "time to spend minimizing a value after finding a crash") fuzzCacheDir = flag.String("test.fuzzcachedir", "", "directory where interesting fuzzing inputs are stored") isFuzzWorker = flag.Bool("test.fuzzworker", false, "coordinate with the parent process to fuzz random values") } -- 2.50.0